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"Automator" by Benjamin

added 12 Jan 2014 18:01
Solved4/4
Cooked0/4
Difficulty4.50
Style5.25
Rigidity4.00
Shortest Solution
NameSpeed Record
Length301 moves
ByDave
On12 Jan 2014 19:15

Comments (turn spoilers off)
18996 Automator mark (2878) Wed 15 Jan 2014 10:05 SPOILER
  Added solution "6 bot solution."
 
18995 Automator mark (2878) Wed 15 Jan 2014 10:03 SPOILER
  (note: speedrun of 329 moves didn't break record; not added)
Benjamin just to elaborate on what Jim said.
Any level that you have completed you can see any of the solutions.
When playing level press B then enter on download soutions.
T,U.O,P buttons will enable you
T Go to the start
U Undo
O Redo
P Play
Hope this helps you.
 
18986 Automator Jim (2369) Sun 12 Jan 2014 19:29 SPOILER
  Great idea Benjamin, I would have rated this higher if I had to do it your way, but I found an easier way to solve it.
 
18983 Automator Dave (2400) Sun 12 Jan 2014 19:15 SPOILER
  Added speedrun: 301 moves (old: 849).
 
18982 Automator benjamin (2983) Sun 12 Jan 2014 18:01  
  'Automator' uploaded by benjamin:
The point of this level is to arrange the bots in such a way that when they are woken up, they will activate the button and push the transponders into the correct positions to reveal the exit. When you press the button, it will remove the transporters and replace the button with a heart framer. It will also add a electric switch in the outside area.