|
'tesseract' uploaded by benjamin:
All of the wire tiles that must be in place to finish the level represent vertices on a 4d hypercube, as do the buttons that you can press. When pressing a button, it activates vertices connected to it in 4d space. I generated this level using a program, and the maximum number of moves needed for any configuration that I have found searching through literally thousands of them is 5. I am attempting to figure out why that is the case. There are 32768 possible configurations, but only a few of them are solvable. When running my program on completely random levels instead of scrambled levels I never found a solvable one (giving up after 10 moves and running for 30 minutes). |