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"Variable Modelling 1" by The Mods (Kirima) |
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17979 | Variable Modelling 1 | mm (690) | Fri 21 Jun 2013 07:02 | |
Moved to graveyard: Allegra! |
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17967 | Variable Modelling 1 | Dave (2400) | Thu 20 Jun 2013 21:21 | |
Didn't spot your comment about bizarro world until after I played the level, so I wasn't expecting that at all. Very pretty, reminiscent of Escape Vomit :) As they are there as part of the template, it seems silly not to try and develop the level in some way that uses them all... |
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17965 | Variable Modelling 1 | Dave (2400) | Thu 20 Jun 2013 20:35 | SPOILER |
Added speedrun: 68 moves (old: 70). Ooh, a speedrun! :) |
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17963 | Variable Modelling 1 | mm (690) | Thu 20 Jun 2013 19:30 | |
'Variable Modelling 1' uploaded by mm: Here we go, same rules as usual, except: the bomb should just sit there for the first 10 mods and will have imperatively (and hopefully intelligently) be used in mod 11. Feel free to add more bots, but they should stay outside the playground until mod 11 might free them... Please take a look at the bizzarro world, I've placed lots of tiles there that could be activated, but that's certainly voluntary. |
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