Comments
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3504 |
106% Fat Free |
SHEILA (533) |
Tue 12 Jul 2005 17:41 |
SPOILER |
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Added speedrun: 122 moves (old: 140). |
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2641 |
106% Fat Free |
Doom (371) |
Sat 21 May 2005 19:11 |
SPOILER |
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Added speedrun: 140 moves (old: 219). |
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2631 |
106% Fat Free |
Tom 7 (1) |
Sat 21 May 2005 14:29 |
SPOILER |
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Added speedrun: 219 moves (old: 999999). |
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328 |
106% Fat Free |
mjn (96) |
Fri 18 Feb 2005 15:20 |
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Oh, man, I remember noticing the trap/slider thing, but then deciding that it didn't screw anything up, but that was before I moved the second teleport destination. Although, come to think of it, it would've needed to be fixed then, too.
Well, I guess this goes to show that I shouldn't try to edit levels late at night. |
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327 |
106% Fat Free |
bpotetz (144) |
Fri 18 Feb 2005 11:41 |
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Cook: You sure changed a lot of things. Now I don't have to use that upper panel (the one above the gold block). That doesn't seem right. |
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325 |
106% Fat Free |
Tom 7 (1) |
Fri 18 Feb 2005 11:11 |
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Cook: Hmm, I'm not sure if I'm solving it the way you did, but part of the point of having a slider in the middle rather than a trap was so that you'd block the teleporter and have to move the slider above it to the left before enterning the teleport. This then forces you to use the top center panel to get rid of that thing (which ties up the grey block). I solved this version ignoring all of that stuff. So, maybe this is less cookable than the last one, but it has cooks of its own, at least relative to the intended solution for 105%. ;) |
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323 |
106% Fat Free |
mjn (118) |
Fri 18 Feb 2005 04:39 |
SPOILER |
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This removes the no-teleport cook, and toughens up a couple of other things. |
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