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help some more Thu 25 Apr 2024 07:06
<mark> (SPOILER) nice solve noname I got tunnel vision on this one trying to make somethig with the buttons already there.
with that amount of bombs anything was possible and I had forgotton bombs could do that at the end of your solution.
 
Breathe some more Wed 24 Apr 2024 22:58
<N7> (SPOILER) Forgot to mention, even despite doing it "wrong" I still think this was a neat puzzle. Gonna try and see if I can figure out the 'intended' way without looking at the solution now.
<N7> (SPOILER) Looks like noname and I both solved this the same (seemingly unintended) way, using the gold blocks for the entire puzzle and leaving the red blocks behind.
 
a little something otherwise Tue 23 Apr 2024 01:31
<mark> (SPOILER) Added solution "Untitled":
my first solve N7 your solution was great. anyhow stick around I got couple more levels on the go.
<N7> (SPOILER) Hmm. I'm not sure how to prevent using the old strategy here, and with it possible this level is too similar to the previous one to stay in triage.
 
a little something otherwise Mon 22 Apr 2024 18:49
<N7> LOL I forgot to edit the author field. Shows how out of practice I am at using the editor...
 
a little something extra Mon 22 Apr 2024 17:29
<N7> (SPOILER) Added speedrun: 446 moves (old: 590).
Very nice twist on the original map.
 
u. Bomb o'fun 6 again Mon 22 Apr 2024 03:55
<N7> (SPOILER) This is certainly a much harder version than the original, that's for sure! I solved it basically the same way and I didn't beat noname, so I'm posting this as a record I solved it instead. It's good to see you're still around, mark.
 
m.sparkman Fri 15 Mar 2024 04:48
<noname> (SPOILER) Added speedrun: 412 moves (old: 426).
The twelve steel part of this speedrun is now optimal, in addition to the wire block puzzle part and the main hero part.
<noname> (SPOILER) Added speedrun: 426 moves (old: 433).
The wire block puzzle part and the main hero part of the speedrun was done by my solver and should be optimal. The twelve steel part follows Dave's previous speedrun (I just ctrl-0'ed that part).
 
m.RUSH Marine Sat 03 Feb 2024 21:43
<noname> (SPOILER) Added speedrun: 397 moves (old: 399).
Optimal solution obtained by dividing the level into three parts and feeding each part to my sovler.
 
m.magnetman Sat 03 Feb 2024 21:42
<noname> (SPOILER) Added speedrun: 422 moves (old: 438).
Speedrun obtained by dividing the level into three parts and feeding each part to my solver. The main hero part and the part before the main hero should be optimal. The twelve steel part is optimal under the assumption that the steel room is to be done in one go.
 
m.waveman Sat 03 Feb 2024 21:36
<noname> (SPOILER) Added speedrun: 577 moves (old: 579).
In addition to what I said for the previous speedrun, the main hero part of this speedrun was also generated by my solver and should be optimal.
 
m.snakeman Sat 03 Feb 2024 21:34
<noname> (SPOILER) Added speedrun: 461 moves (old: 463).
In addition to the steel puzzle parts, the main hero part of this speedrun was also generated by my solver and should be optimal.
 
m.gutsman Sat 03 Feb 2024 21:33
<noname> (SPOILER) Added speedrun: 316 moves (old: 318).
In addition to the wire block puzzle part, the main hero part of this speedrun was also generated by my solver and should be optimal.
 
m.drillman Sat 03 Feb 2024 21:31
<noname> (SPOILER) Added speedrun: 509 moves (old: 513).
In addition to the steel part and the sphere part, the main hero part of this speedrun was also generated by my solver and should be optimal.
 
Gale Dungeon Wed 17 Jan 2024 06:42
<noname> (SPOILER) Added speedrun: 277 moves (old: 315).
Optimal.
 
Edvaldo Sat 13 Jan 2024 17:10
<noname> (SPOILER) Added speedrun: 58 moves (old: 59).
Optimal.
 
Jam Sat 13 Jan 2024 17:10
<noname> (SPOILER) Added speedrun: 251 moves (old: 309).
Optimal.
 
Defense Circles Mon 04 Dec 2023 16:51
<noname> (SPOILER) Added speedrun: 304 moves (old: 316).
This speedrun is just the optimal solution to level 2790 repeated four times.
 
Circle of the Protection - 2 Mon 04 Dec 2023 16:48
<noname> (SPOILER) Added speedrun: 76 moves (old: 79).
Optimal.
 
Stopped 2 Fri 17 Nov 2023 19:05
<Edvaldo colo> Facil
 
Edvaldo Fri 17 Nov 2023 18:28
<N7> also, in case anyone's wondering, I'm commenting / playing on a new account here just because I haven't transferred my old save file to this computer yet. I should really do that at some point.
<N7> (SPOILER) Added speedrun: 74 moves (old: 76).
changed the block push ordering, but otherwise my solution is functionally identical.
 
15 heartbreak bots Fri 17 Nov 2023 17:34
<Edvaldo colo> vamos criar mais niveis?
 
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